Hello, I have a question: Can we manually extend the platoon via files ?
Possible with Resource Hacker ? I could simply add 3 soldiers. rifleman, sniper, support or demolition. Look the picture. Look the line COMBOBOX.
1 COMBOBOX = 1 soldier. Correct ?
6 COMBOBOX = 6 soldiers. Correct ?
Added 3 COMBOBOX = 3 soldiers. Correct or not correct ?
For create hostage, I followed the timeline.
1) Open the originale mission,
2) Create Platoon Allied>Team>Actor
3) Go in Script>Edit... for create hostages.
4) File>Save As...
5) Create the tank and Plan>Wrait>Path>... or copy / paste the plan from the note pad to the new note pad.
Indeed, as soon as I placed the tanks, Igor does not want to take into account a new creation of hostages. Here, the mission is OK.
Hello, I do not know this mission.
I have an Iron Dragon mission that I modified thanks to the help of Wombat (Don)
Name the mission : Papashvili Invasion | 01 - Papash Attack 😂 . The enemies are all Papashvili.🤣
Works with the Origmiss extension. No need for Mp1 and Mp2. I created a mod, but I only use the actors and maps of Origmiss. 😉
chapter 3 is done and it covers:
Adding static and dynamic (triggered) plans to enemy's
Adding (multiple) zones to the patrols (master trick)
Adjusting engine's AI by adopting/adding : Pace, Alertness, Combat ROE, Movement ROE
Creating and using defending zone and stations
Creating Intro movie (placing and switching to different cameras)
Playing music file by trigger
Consulting Igor editor advanced documentation
PC Cheat codes for mod development (airoe, aiinfo, names, superman, range)
In attachment you will find mission which was build in the movie and here is the link to movie chapter 3 :https://drive.google.com/open?id=1zcWMhWUCVGLYaDeDUkxMngVjcnypjqIv