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» Ghost Recon Downloads » Sum of All Fears » Killhouse Double

Killhouse Double
Added: 25/07/08 11:19:38
Description: MLP02 Killhouse Double for SOAF

Conversion by Low Profile [MLP]

MOD INSTALLATION:

This installation uses your SOAF mods folder. You must activate the mod,

"MLP02 Killhouse Double" from your mods menu in order to access the map and missions in single player and multiplayer.

MOD CONTENTS:

This is a direct conversion of the "Killhouse Double" map from Rogue Spear for SOAF.

There are two seperate mission files included for this map. The first mission file (A) contains both sets of original starts spread out across teams 1-4. The second mission file (B) uses a new set of starts for teams 1-4 that mirror the original starts.

Both mission files, (A) and (B) support all game types in single player and multiplayer except the "mission" game type.

ADDITIONAL NOTES:

1. Squashing a bug LP style.

For those of you that may bring this map up in SOAFIE I wanted to explain why the map is set up how it is. Originally I had the map organized so that all the rooms inside were in fact their own rooms. During the testing of the map there was a very nasty portal bug and players would constantly find themselves outside of the map. This problem centered around the portals leading off the stairways inside the buildings for each hallway and also the portals that lead to the outside from the ground floor and the roof. Consolidating the stairways with the hallways and leaving the rooms all seperate did not help any. It was also not something as simple as a misaligned portal or problems with vertex coordinates for the walls and floors around the portals.

After all normal methods had been tried to get rid of this bug I had no choice but to take drastic steps. First I grouped the insides of each building as one large room. This got rid of the bug happening inside the buildings, but it was now worse going in and out of the buildings. After much trail and error I finally found a solution to that problem. What I did was change the shermanlevels for the second floor of each building from "shermanlevel2.0" to "shermanlevel1.5", but left the tagging as still being part of level 2 only.

Strange as it sounds this did the trick and the bug became ancient history. As the map is really small anyhow it seems to still run fairly well despite the fact that it is not broken down properly into seperate rooms.

CREDITS:

The only credit I take for this mod is for the time and effort involved in converting the map over for use in Ghost Recon. Killhouse Double is a multiplayer map that came with Rogue Spear. The original max file for this map was included with the plugins for UrbanOps. I used this max file as my starting point for the conversion. After porting several maps over from other games I could not resist the idea of taking an original RSE max file and making the conversion for the map.

CONTACT INFO:

Mod Author: Low Profile [MLP]

Website: www.marylandlanparty.com

Email: cds1834@cablespeed.com

ICQ: 84118007


Original "Killhouse Double" map is property of Red Storm Entertainment

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(C)2001 Red Storm Entertainment, Inc. Red Storm, Red Storm Entertainment and the Red Storm Entertainment logo are trademarks of Red Storm Entertainment, Inc. Red Storm Entertainment, Inc. is a Ubi Soft Entertainment company. Ghost Recon and the Ghost Recon logo are trademarks of Red Storm Entertainment, Inc. All rights reserved.
Creator/Author: Low Profile
Last Download: 08/11/17 18:34:10
Downloads: 862
Rating:
(4 Ratings) 
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COMMENTING DISABLED FOR JANUARY 2017

Posted By on 21/03/11 18:40:11

Posted By on 04/10/11 05:04:27

You really found a way to make this whole process esaeir.

Posted By on 04/10/11 05:04:31

Posted By on 05/10/11 02:48:16

Posted By on 05/10/11 09:49:58

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