CREDITS :Thanks to Blackjack39 and Blade for testing the map for me. :)
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MOD TYPE : MISSIONS / MAPS
INSTALLATION : Put bundle file in your custom_levels
DESCRIPTION :OGR map with objectives.
KNOWN ISSUES :The minimap is not so good. Don´t know why, i´m sorry. In the first part, there is a blue and yellow scare. I can´t remove this, since it is a part of the level editor. No idea why its there.
REQUIREMENTS :Ghost Recon Advanced Warfighter and the 1.35 patch
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I Higly recomend that you:
Use the overview map (default "m")
Play the map on "Easy" or "Normal", specially part 2!
Play the map in Recon. No testing have been done in firefight.
Have a good time!
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Mission Briefing:
A us tank convoy has been ambushed and they are in deep need of help. So you have to make your way through the ghetto city. The map is split in 3 parts, so you don´t have to run a long way if you die. It gives some more loading time, but you will have to live with that.
Webmasters : link to the page URL, not the download URL
PLEASE SCROLL DOWN TO LEAVE A COMMENT!
Posted By Beckett on 10/08/09 07:40:46
I didn't spend much time in PART 2, so I'll just comment on the other two parts.
PART 1 is a very small map with custom scripting, including some simple objectives. A few minor graphical glitches, and the way the map border is designed makes the ‘world’ feel a bit artificial. Near the end some friendly tanks and a bunch of enemy soldiers show up in close proximity to each other, which should be fun to observe, but they appear unable to hurt or kill each other, so they just keep milling around which feels very unrealistic.
PART 3 is a small night mission with a few dozen enemies, a few APCs, and one tank. Smart enemy placement and a few nice touches, like how each vehicle is accompanied by soldiers on foot.